The main premises of the project was to illustrate time through the use of panels. In the movie-gorgon it would be called a wide shot - to establish the scenario, a medium - to understand the character's interactions and a close shot - to feature subtle emotions and clues.
I purposely disregarded the project and made it into a graphic novel with lots of medium/wide shots; that only means that you'd have to put so much more information into it and if it was a movie, then the costs would skyrocket.
This was a personal test, in attempt to get away with lots of medium/wide shots.
At first it was a rough concept that I put together, disregarding panels in general, making them all the symmetrical and even.
Then, one by one, meticulously I created the panels which, I presumed, would get me through the story.
A semi-wide shot; hero flying in for an action.
Was trying to get a fish-eyed effect, without the 5-p perspective.
The Idea of the story, is that an alien life form invaded earth; spores with parricides fall from the monster's organ, infecting the human buildings, mutating them into grotesque overlords who protect the hatcheries, which are spawning on the walls of the former buildings.
The hero is scanning for signs of life, while standing in the infested building.
"Woah!"
Here, The monster's right oblique attacks the hero while penetrating and destroying buildings that were in it's way.
As the hero jumps out of the way of the attack, straight into the monster's mouth we see a guy, who's building just got destroyed, unable to take the pressure and blowing his brains out.
The creature overshadows him from his back, revealing it's scale.
Just a regular sketch for me; The whole theme was based off this creature.
I purposely disregarded the project and made it into a graphic novel with lots of medium/wide shots; that only means that you'd have to put so much more information into it and if it was a movie, then the costs would skyrocket.
This was a personal test, in attempt to get away with lots of medium/wide shots.
At first it was a rough concept that I put together, disregarding panels in general, making them all the symmetrical and even.
Then, one by one, meticulously I created the panels which, I presumed, would get me through the story.
A semi-wide shot; hero flying in for an action.
Was trying to get a fish-eyed effect, without the 5-p perspective.
The Idea of the story, is that an alien life form invaded earth; spores with parricides fall from the monster's organ, infecting the human buildings, mutating them into grotesque overlords who protect the hatcheries, which are spawning on the walls of the former buildings.
The hero is scanning for signs of life, while standing in the infested building.
"Woah!"
Here, The monster's right oblique attacks the hero while penetrating and destroying buildings that were in it's way.
As the hero jumps out of the way of the attack, straight into the monster's mouth we see a guy, who's building just got destroyed, unable to take the pressure and blowing his brains out.
The creature overshadows him from his back, revealing it's scale.
Just a regular sketch for me; The whole theme was based off this creature.